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  • BY Tim Nixon
    ON January 28, 2011
    TAGS:
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    COMMENTS: 4 comments

    A Little Praise and Promotion

    We were really excited today to learn that Flutter was named 7th best Facebook game of 2010 by the editors at games.com. Check out what they had to say:

    “Flutter’s smooth animation, soothing music and extremely detailed visuals are a sight to behold as you guide butterflies through a rainforest interacting with wildlife and completing quests. In what might be a first for social games, there’s no pressure to be the best in Flutter, just be.”

    This follows on from some great feedback we’ve had from our players on the wall and review page. We’re really happy you’re enjoying the game and we cant wait to expand on it further.

    Our big challenge has been learning how to attract and retain players in the Facebook space. Getting more social interactions into the game has been a great step forward, and we’ve kicked off a new range of ads to pinpoint people in the social network who we think will appreciate the game. So far the response has been fantastic with a high click-through rate and more great feedback from our new players. Welcome guys!

    We’re working really hard on our new iPhone game at the moment which we’ll be able to talk about really soon, and hopefully with a few more players joining in with Flutter, we’ll be able to say something about some expansion there soon too :)

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  • BY Tim Nixon
    ON January 17, 2011
    TAGS:
    development
    flutter
    CATEGORIES:
    Uncategorized

    COMMENTS: 2 comments

    Blinging Out

    We’ve kicked off the new year with a fresh lick of paint on Flutter, dialing up the sparkle factor big time! Over the last two weeks we’ve added in more feedback for when you interact with the environment, and revamped the intro tutorial to make the game easier to pick up. There’s never been a better time to invite your friends to play.

    You’ll find now that the moment-to-moment play is a lot more rewarding with clear and exciting feedback for quest progression, leveling up, pollinating flowers and harvesting items.

    We’ve also added in a ton of new social posts so you can share all your achievements on your wall. Here’s a sneak peak at some of the post graphics, can you guess what they’re all for?

    Our focus now is growing that userbase! We’ll be working with the WWF to spread the word about our initiative with them, and working hard to get some buzz rockin round the internet.

    Not too long now before we’ll be able to let you know what we’ve been up to on the iPhone as well, excited to show you all. Hope you had a fantastic Christmas and New Years, here’s to a huge 2011!

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